exu@feditown.com to Technology@lemmy.worldEnglish · 1 day agoAAA - Analytical Anti-Aliasingblog.frost.kiwiexternal-linkmessage-square18fedilinkarrow-up195arrow-down14cross-posted to: technology@beehaw.orgtechnology@lemmy.ml
arrow-up191arrow-down1external-linkAAA - Analytical Anti-Aliasingblog.frost.kiwiexu@feditown.com to Technology@lemmy.worldEnglish · 1 day agomessage-square18fedilinkcross-posted to: technology@beehaw.orgtechnology@lemmy.ml
minus-squarebarryamelton@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-25 hours agoNot all AA are the same. The vaseline smear you complain about is just Temporal AA. See https://www.reddit.com/r/FuckTAA for more info. Not all game engines need to use TAA, and usually is just because the devs were cutting corners. Edit: even the post mentions it, https://blog.frost.kiwi/analytical-anti-aliasing/#clarity-should-not-be-a-luxury
minus-squareDonGirses@lemmy.worldlinkfedilinkEnglisharrow-up3·5 hours agoSo much this. Give me MSAA OR SSAA. Any COD after BO3 is probably the worst offender
Not all AA are the same. The vaseline smear you complain about is just Temporal AA. See https://www.reddit.com/r/FuckTAA for more info.
Not all game engines need to use TAA, and usually is just because the devs were cutting corners.
Edit: even the post mentions it, https://blog.frost.kiwi/analytical-anti-aliasing/#clarity-should-not-be-a-luxury
So much this.
Give me MSAA OR SSAA.
Any COD after BO3 is probably the worst offender