In terms of 3D prince of persias, then I’d say The Sands of Time probably. It’s the most consistent and well-paced.
People love praising Warrior Within but I played it again recently and it doesn’t hold up. Lots of backtracking, lots of confusing camera angles and a frustrating world to get around. Dahaka is very cool though.
I don’t remember Two Thrones enough to comment on it, but I thought it was pretty good at the time.
Prince of Persia 2008 is my 2nd favorite and it still sucks that they never followed up on it. There’s a lot of room for improvement but it was a great entry.
I loved warrior within because it hit at exactly the right time for my dark teenager phase so the dark and broody prince and the dark and broody plot were perfect for me.
Sands of time was so well done. I remember thinking how cool it was that the princess outfit changed as he went through the game.
I had the same phase, but I realized the first thing that turned me against it is that the Prince’s entire goal through the game is to not die to the Dahaka. He even sacrifices an entire crew of sailors just to get to the island.
From there I started to enjoy having heroic motivations in storylines.
In terms of 3D prince of persias, then I’d say The Sands of Time probably. It’s the most consistent and well-paced.
People love praising Warrior Within but I played it again recently and it doesn’t hold up. Lots of backtracking, lots of confusing camera angles and a frustrating world to get around. Dahaka is very cool though.
I don’t remember Two Thrones enough to comment on it, but I thought it was pretty good at the time.
Prince of Persia 2008 is my 2nd favorite and it still sucks that they never followed up on it. There’s a lot of room for improvement but it was a great entry.
I loved warrior within because it hit at exactly the right time for my dark teenager phase so the dark and broody prince and the dark and broody plot were perfect for me. Sands of time was so well done. I remember thinking how cool it was that the princess outfit changed as he went through the game.
I had the same phase, but I realized the first thing that turned me against it is that the Prince’s entire goal through the game is to not die to the Dahaka. He even sacrifices an entire crew of sailors just to get to the island.
From there I started to enjoy having heroic motivations in storylines.
Loved the game, but boy were the save points badly placed.